With Xcode 5, it is now possible to compile an application for armv7 and/or arm64.

You can compile an application as 32-bit and/or as 64-bit and you can run this application in a 32-bit or 64-bit iOS Simulator:

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In fact there are 3 different cases:

  • 32-bit application running in a 32-bit iOS Simulator
  • 32-bit application running in a 64-bit iOS Simulator
  • 64-bit application running in a 64-bit iOS Simulator

It is possible to distinguish these 3 different cases but this is not as easy as I would expected.

The case of a 64-bit application running in a 64-bit iOS Simulator is simple to solve by just using the define __LP64__: A 64-bit application can only run in a 64-bit iOS Simulator.

Distinguishing the 2 other cases is more difficult and a runtime check is needed. Something to note is that the ‘iOS Simulator’ process is running as 64-bit even in the case of a 32-bit iOS Simulator.

I noticed however that a process called ‘SimulatorBridge’ is used:

  • When launching an 64-bit iOS Simulator, the process ‘SimulatorBridge’ runs as 64-bit
  • When launching an 32-bit iOS Simulator, the process ‘SimulatorBridge’ runs as 32-bit

Running a 32-bit iOS Simulator

Below is a function to know if the iOS Simulator is a 32-bit Simulator or a 64-bit Simulator. The function is64bitSimulator() returns true if the iOS Simulator is a 64-bit iOS Simulator:

#include <sys/sysctl.h>
 
#if TARGET_IPHONE_SIMULATOR
 
bool is64bitSimulator()
{
    bool is64bitSimulator = false;
     
    /* Setting up the mib (Management Information Base) which is an array of integers where each
     * integer specifies how the data will be gathered.  Here we are setting the MIB
     * block to lookup the information on all the BSD processes on the system.  Also note that
     * every regular application has a recognized BSD process accociated with it.  We pass
     * CTL_KERN, KERN_PROC, KERN_PROC_ALL to sysctl as the MIB to get back a BSD structure with
     * all BSD process information for all processes in it (including BSD process names)
     */
    int mib[6] = {0,0,0,0,0,0};
    mib[0] = CTL_KERN;
    mib[1] = KERN_PROC;
    mib[2] = KERN_PROC_ALL;
     
    long numberOfRunningProcesses = 0;
    struct kinfo_proc* BSDProcessInformationStructure = NULL;
    size_t sizeOfBufferRequired = 0;
     
    /* Here we have a loop set up where we keep calling sysctl until we finally get an unrecoverable error
     * (and we return) or we finally get a succesful result.  Note with how dynamic the process list can
     * be you can expect to have a failure here and there since the process list can change between
     * getting the size of buffer required and the actually filling that buffer.
     */
    BOOL successfullyGotProcessInformation = NO;
    int error = 0;
     
    while (successfullyGotProcessInformation == NO)
    {
        /* Now that we have the MIB for looking up process information we will pass it to sysctl to get the 
         * information we want on BSD processes.  However, before we do this we must know the size of the buffer to 
         * allocate to accomidate the return value.  We can get the size of the data to allocate also using the 
         * sysctl command.  In this case we call sysctl with the proper arguments but specify no return buffer 
         * specified (null buffer).  This is a special case which causes sysctl to return the size of buffer required.
         *
         * First Argument: The MIB which is really just an array of integers.  Each integer is a constant
         *     representing what information to gather from the system.  Check out the man page to know what
         *     constants sysctl will work with.  Here of course we pass our MIB block which was passed to us.
         * Second Argument: The number of constants in the MIB (array of integers).  In this case there are three.
         * Third Argument: The output buffer where the return value from sysctl will be stored.  In this case
         *     we don't want anything return yet since we don't yet know the size of buffer needed.  Thus we will
         *     pass null for the buffer to begin with.
         * Forth Argument: The size of the output buffer required.  Since the buffer itself is null we can just
         *     get the buffer size needed back from this call.
         * Fifth Argument: The new value we want the system data to have.  Here we don't want to set any system
         *     information we only want to gather it.  Thus, we pass null as the buffer so sysctl knows that 
         *     we have no desire to set the value.
         * Sixth Argument: The length of the buffer containing new information (argument five).  In this case
         *     argument five was null since we didn't want to set the system value.  Thus, the size of the buffer
         *     is zero or NULL.
         * Return Value: a return value indicating success or failure.  Actually, sysctl will either return
         *     zero on no error and -1 on error.  The errno UNIX variable will be set on error.
         */
        error = sysctl(mib, 3, NULL, &sizeOfBufferRequired, NULL, 0);
        if (error) 
            return NULL;
         
        /* Now we successful obtained the size of the buffer required for the sysctl call.  This is stored in the 
         * SizeOfBufferRequired variable.  We will malloc a buffer of that size to hold the sysctl result.
         */
        BSDProcessInformationStructure = (struct kinfo_proc*) malloc(sizeOfBufferRequired);
        if (BSDProcessInformationStructure == NULL)
            return NULL;
         
        /* Now we have the buffer of the correct size to hold the result we can now call sysctl
         * and get the process information.  
         *
         * First Argument: The MIB for gathering information on running BSD processes.  The MIB is really 
         *     just an array of integers.  Each integer is a constant representing what information to 
         *     gather from the system.  Check out the man page to know what constants sysctl will work with.  
         * Second Argument: The number of constants in the MIB (array of integers).  In this case there are three.
         * Third Argument: The output buffer where the return value from sysctl will be stored.  This is the buffer
         *     which we allocated specifically for this purpose.  
         * Forth Argument: The size of the output buffer (argument three).  In this case its the size of the 
         *     buffer we already allocated.  
         * Fifth Argument: The buffer containing the value to set the system value to.  In this case we don't
         *     want to set any system information we only want to gather it.  Thus, we pass null as the buffer
         *     so sysctl knows that we have no desire to set the value.
         * Sixth Argument: The length of the buffer containing new information (argument five).  In this case
         *     argument five was null since we didn't want to set the system value.  Thus, the size of the buffer
         *     is zero or NULL.
         * Return Value: a return value indicating success or failure.  Actually, sysctl will either return 
         *     zero on no error and -1 on error.  The errno UNIX variable will be set on error.
         */
        error = sysctl(mib, 3, BSDProcessInformationStructure, &sizeOfBufferRequired, NULL, 0);
        if (error == 0)
        {
            //Here we successfully got the process information.  Thus set the variable to end this sysctl calling loop
            successfullyGotProcessInformation = YES;
        }
        else
        {
            /* failed getting process information we will try again next time around the loop.  Note this is caused
             * by the fact the process list changed between getting the size of the buffer and actually filling
             * the buffer (something which will happen from time to time since the process list is dynamic).
             * Anyways, the attempted sysctl call failed.  We will now begin again by freeing up the allocated 
             * buffer and starting again at the beginning of the loop.
             */
            free(BSDProcessInformationStructure); 
        }
    } //end while loop
     
     
    /* Now that we have the BSD structure describing the running processes we will parse it for the desired
     * process name.  First we will the number of running processes.  We can determine
     * the number of processes running because there is a kinfo_proc structure for each process.
     */
    numberOfRunningProcesses = sizeOfBufferRequired / sizeof(struct kinfo_proc);
    for (int i = 0; i < numberOfRunningProcesses; i++)
    {
        //Getting name of process we are examining
        const char *name = BSDProcessInformationStructure[i].kp_proc.p_comm;
         
        if(strcmp(name, "SimulatorBridge") == 0)
        {
            int p_flag = BSDProcessInformationStructure[i].kp_proc.p_flag;
            is64bitSimulator = (p_flag & P_LP64) == P_LP64;
            break;
        }
    }
     
    free(BSDProcessInformationStructure);
    return is64bitSimulator;
}
 
#endif // TARGET_IPHONE_SIMULATOR